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Democracy 3 cheat mod
Democracy 3 cheat mod












democracy 3 cheat mod

(A quick first note- whether Medicine, Natural Scientist, and Oceanography careers are government or private will depend on what type of country you're imagining. (bear in mind that for a lot of these, you might need to cheat to make Sims get the job you want them to have, in some cases helping them, and in some cases hurting them) It seems to me that the easiest to do would be National and Municipal levels of government, so I'll throw out a few ideas on careers and systems you could use for both. I think an important first thing to decide would be how many different "levels" of government you want though. it gives you a very very basic overview of the way a Federal or Parliamentary system works, without going into SO much detail that you'd lose the "Sims" aspect to it behind all the real-world stuff. You might actually be able to get a lot of mileage out of looking at material for a basic Civics class in the US or UK. Although I sucks at Politics (don't even know the difference between the power ideologies), I pretty sure the Major doesn't do all the work on his/her own, right? I think I can include Top level on some other careers other than politics - The Law, Minister of Education and Chef of Staf, to add to form the government.

democracy 3 cheat mod

I can't really picture the son of the Raggerty who is a romance sim. Unlike my historical hood where the oldest son took the role as King, I don't want to do the same with the Major.

#Democracy 3 cheat mod mods

Neutral are not destructive or theft and the Nice cannot do any mean spirited behaviors autonomy).īut when it comes to setting up the Government with politicians, choosing majors, parties, adding campaigns, adding mods etc, I've no clue.

democracy 3 cheat mod

I've a slightly idea of beliefs established (Ethical and Moral alignments consist of authoritarian, humanitarian and Radical citizen who either has virtuous, evil or neutral beliefs, based on personality points, Using Warwick Challenge as guide and Almighty-Hat's G-rated version of the Religion mods which limited the interactions of a sim. Economics, Social groups and Taxes are no big difficulty for me to play as I've done it in historical hoods. (character files got to like 1000 with the clean templates, but I plan to play this hood more slowly), where Emerald Heights by Hood Building Group will be main City, The Raggerty family will be the main household building up the government, collecting taxes as such. Recently, I started to play the pre-mades again, along with several sub-hoods created on MTS2 to create an entire country where each sub-hood represented a city, town or outcasted areas. Before, I played mostly monarchy in per-modern/historical themed hoods with patriarch feudalism structures which I'm more familiar with, but starting to get a bit bored of this play-style. I know there was a thread a few years back about Customs regarding governments, but that thread was more about *what kind* you would set up, and being somebody who have ZERO interests and knowledge about Politics (well, apart from I support Environment aka "Green" party, where I live in Sweden ), setting up a functioning government is so frustrating. Politics in a (Repuplic/Democracy) Goverment - How would you set it up?














Democracy 3 cheat mod